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SFL Rules

Divisions

  1. Division 1 (beginner)
    0 to 12 months of grappling experience

  2. Division 2 (intermediate)
    1 to 3 years of grappling experience

  3. Division 3 (avanced)
    3 years and over of grappling experience

Weight Classes

  1. Lightweight
    135.1 lbs to 155 lbs (-70 kg)

  2. Middleweight
    155.1 lbs to 175 lbs (-80 kg)

  3. Light-heavyweight
    175.1 lbs to 195 lbs (-90 kg)

  4. Heavyweight
    195.1 lbs and over (90 kg and over)

Scoring System

10 points are distributed for each championship bout.
  1. Win by 3 submissions: 10 points

  2. Win by 2 submissions: 9 points

  3. Win by 1 submission: 8 points

  4. Win by forfeit: 7 points or more*

  5. Win by points (submission attempt) or decision: 6 points

  6. Draw: 5 points each

  7. Loss by points (submission attempt) or decision: 4 points

  8. Loss by forfeit: 3 points or less**

  9. Loss by 1 submission: 2 points

  10. Loss by 2 submissions: 1 point

  11. Loss by 3 submissions: 0 point

* The winner by forfeit receives 7 points if the score was tied. If there were submissions, his total of points may be higher.

** The loser by forfeit receives 3 points if the score was tied. If there were submissions, his total of points may be lower.

Ways to Win

  1. Submission
    Having more submissions than your opponent during a 6 minutes fight.

  2. Point
    Effective submission attempt (the opponent must be in danger). Each submission attempt (even with transition) gives 1 point. These points are used only to find a winner after a draw match.

  3. Decision
    If there's no winner by submission(s) or point(s) (submission attempt) after 6 minutes, the referee declares a winner if one of the competitor has clearly dominated the bout.

  4. Forfeit
    If your opponent can't complete the fight for injury or health problem.

  5. Warning
    If your opponent receive 2 warnings for the same foul or a total of 3 warnings.

Under 1 minute long, a match is considered "No Contest" except if there's a winner by 3 submissions.

Tap Out

  1. Physical tap out.
    Tap 3 times with a hand or feet on your opponent or on the ground.

  2. Verbal tap out
    Say O.K

  3. Referee stops the fight
    To prevent injuries, the referee can stops the fight to give a submission for a competitor.

Fouls

DISQUALIFICATION AFTER 2 WARNINGS

SUBJECT TO IMMEDIATE DISQUALIFICATION

  1. Speaking

  2. Pressure points

  3. Hair pulling

  4. Fish hooking

  5. Touching groin area

  6. Scratching, clawing, pinching or twisting the flesh

  7. Knee, hand, feet or elbow on face

  8. Fingers through the throat or eyes

  9. Grabbing the clavicle

  10. Grabbing the ear

  11. Faking an injury

  12. Holding the clothes of an opponent, except for Gi fight

  13. Using any slippery substances

  1. Striking of any kind

  2. Butting with the head

  3. Biting

  4. Spitting

  5. Arguing with the referee

Legal Techniques

  1. Wrist lock

  2. Armbar

  3. Ankle lock

  4. Rear naked choke

  5. Side choke

  6. Pressure point (elbows in knees only)

  7. Kimura

  8. Paint brush (americana)

  9. Omoplata

  10. Shoulder wrench

  11. Guillotine

  12. Triangle choke

  13. Head and body scissor

  14. Body triangle

  15. Takedown

  16. Kesa-gatame

  17. Bicep slicer (division 2-3 only)

  18. Toe hold (division 2-3 only)

  19. Kneebar (division 2-3 only)

Illegal Techniques

DISQUALIFICATION AFTER 2 WARNINGS

SUBJECT TO IMMEDIATE DISQUALIFICATION

  1. Any neck cranks including can opener

  2. Choking with the hands

  3. Pressure points (except elbows in knees)

  4. Kneebar and toe hold (division 1)

  5. Small joint manipulation

  6. Twisting knee attacks

  7. Grab the clothes (except for gi fights)

  1. Heelhook

  2. Slam an opponent on the head

  3. Body slam from the guard

Penalties

  1. Pull Guard
    Pulling the guard gives an advantage point to the opponent.

  2. Passivity
    After 2 warnings, an advantage point is given to the opponent.

Legal Attires and Equipments

  1. Mouth piece

  2. Protective cup

  3. Ear protector

  4. Ankle support

  5. Any sport shorts and pants

  6. Rash guard

  7. Martial arts Gi (top and pants for gi fights)

Illegal Attires and Equipments

  1. Any clothes with zipper, straps, metal, or any aspect that may cause injury.

  2. Sweater

  3. T-shirt

  4. Wrestling shoes

  5. Shoes, boots

  6. Swim-suit

  7. Tank

  8. Bas

  9. Wrestling singlet

  10. Any Jewels